
“E-learning is often talked about as a ‘trojan mouse,’ which teachers let into their practice without realizing that it will require them to rethink not just how they use particular hardware or software, but all of what they do” (Sharpe and Oliver, 2007a, p. 49).
What Sharpe and Oliver are proposing is that e-Learning has the potential to revolutionise teaching and learning; however this can only occur if we practitioners are prepared to engage e-learning in our practice - but allow more creativity to creep in. I have in the past been conscious of the propensity technology to guide learning. BUT, perhaps the most important lesson I have learned is that through reflection, creativity and development....learning can guide the technology!
"Facilitating an online environment has its own set of characteristics and challenges. When designing online learning, it's more important to drive it from the learning challenge rather than the technology perspective. You also need to design for student activity rather than delivery of content. Unlike a classroom setting, all the materials need to be prepared and structured in advance".
The following is a video of Gilly Salmon - one of the leading thinkers on e-Learning.
Its here [well its been here a while] a game based VLE!! Second Life......thus the sprinkle of creativity and imagination we have all been lloking for! There is a version for young people called Teenlife.
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